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Posts Tagged ‘Do not go up to random humanoids – kill them and take their stuff

Lessons I learned from Video Games

April 14, 2016

There are certain strategies, tactics, methodologies, and and assumptions that work perfectly well in roleplaying games (RPGs) — both tabletop, and computer — that, if they were tried in real life, would make said life terrible, terribly exciting, or very, very short. And I’m not talking about the obvious things, like eating stuff out of garbage cans to make you stop bleeding… well, actually, yes, we’re going to talk about the obvious things. Mostly because ‘obvious’ is a word with any numbers of assumptions to it.